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MMORPG developer explains how he the face of the last big wow

The Producer Stephan Frost was the face of the action MMORPG Wildstar for a few years. That was a game in 2014, many as Wow-killer saw. Years after the end of the online role-playing game he explains on Twitter, as it came to what was wrong with Wildstar and what he would do differently today. That s the situation : Wildstar was 2014 the hottest new MMORPG, which has been launched for years. Wildstar was clearly planned as a wow-alternative and was also imagined: one wanted to inspire former players from World of Warcraft and, among other things, on hard raids and elaborate access quests to these RAIDs. There was a lot of anticipation for the game: that was also the incredibly good Devspeak videos that presented individual aspects of the game humorous. Producer Stephan Frost was the face and the voice of these DevSpeak videos. He was for the community of the contact person of Wildstar - he explained the game to the people. But Wildstar started with many problems and frost left ...