You ve currently defeated Corrupt Taro as well as Corrupt Woodsmith in Kena: Bridge of State of minds, yet your hardest challenge exists in advance. To locate the relics for the 3rd spirit, Toshi, you ll need to explore the spirit world throughout the town. This will certainly put you on three different courses, and each finishes with a boss battle. Probably the hardest is the Mask Maker, who strikes you with all type of tough-to-deal-with magic.
Fortunately, the Mask Maker doesn t really have two stages like previous employers-- he simply tosses a great deal of different moves at you throughout the fight, as well as picks up the rate towards the back half of the battle. Also still, you ll intend to attempt to stay clear of taking damage as long as feasible by making use of arrows to knock the Mask Maker out of his tougher assaults, and also conserve those heals for when you truly need them.
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Currently Playing: Kena: Bridge of State Of Minds Hardest Difficulty Gameplay.
Extra Kena: Bridge Of Spirits Guides: .
For How Long To Beat Kena: Bridge Of Spirits. 13 Crucial Tips & Techniques. Just how To Solve The Angling Shrine Puzzle. Where To Locate Every Spirit Mail. Corrupt Taro Boss Guide. Corrupt Woodsmith Boss Guide. Warrior Boss Guide. Seeker Boss Guide. Corrupt Toshi Boss Guide. Final Boss Guide.
Capacities You Ought To Open Beforehand : Sprint Strike Heavy, Perfect Fee, Focus, Go Into The Battle Royal, Rot Hammer, Rot Arrowhead, Spirit Dashboard.
You do not need numerous transfer to handle the Mask Maker, yet you will certainly have to be fast. In charge likes to teleport around you, using your disorientation to strike you with different assaults. Essentially, though, you ll have lots of time to deal with his various relocations, given you keep your directly a swivel. Maintain your bow ready, firstly, as well as attempt to store up Rot charges so you can strike him at vital minutes to maintain him off-balance.
In charge begins on the patio of the Mask Maker s residence, however he ll almost instantly teleport away. Enjoy for the boss showing up behind you, yet nearby-- he suches as to maintain close to you, and also will certainly teleport 3 various times without striking. You ll know you do not need to stress because he ll bobble his head backward and forward throughout these relocations. If he s close sufficient, rotate about and land a few very easy light hits to bill up your Nerve and deal a little damages.
After three teleports, in charge will appear someplace and begin a different attack. He has a great deal of different alternatives right here; he might mobilize some white lightning in a circle him, which will certainly spawn opponents, or do a backflip away from the spot he teleported to as well as increase his hand, drawing a sword. If the smaller sized adversaries appear, run up and do a Rot Hammer attack or Sprint Heavy Assault to start taking them out. If you fast, you can get all the minions in one blast, plus offer damages to in charge. The smaller opponents are merely an annoyance, but they make for an excellent way to charge Guts swiftly. Yet do your best never to take your eyes off the boss, since he will punish you if you misplace him.
If you do shed track of him, do not be terrified to just discharge up your guard to safeguard you while you spin about and reacquire him. When you see the one in charge raise his hand, that indicates he s coming at you with a sword strike. He ll do this in one of 2 ways-- either he ll dash right at you like a lot of enemies, executing a close slice, then a straight piece that sends power out like a projectile, as well as finally an upright slice that also flashes like a projectile. These are slow-moving assaults as well as if you can parry one, you ll break the entire chain, yet they struck difficult and are tough to evade due to the fact that of the pattern and also reach.
The various other sword strike has the boss teleporting behind you to reduce you, after that teleporting twice a lot more for two more hits. Once again, if you can take care of an anticipate, great, but otherwise, shield up and also begin evading to get out of there. The teleport attack in certain is a significant pain to manage and strikes hard.
The most effective way to manage these steps, however, is to capture in charge after his last of the three teleports, wait for him to settle right into whatever step he s preparation, and after that snipe him in the confront with your bow. A headshot will knock him out of most of his steps, canceling them outright; a Rot Arrow shot will often do so if you catch him in the appropriate part of the animation. If you see the one in charge elevate his hand to draw the sword, send out a fast arrow at him with Emphasis and also you ll probably stop the assault completely. Canceling his strikes is usually the most effective means to take care of him.
In charge also has an additional varied strike in which he summons five white rounds of power, which he ll then contend you. These are very easy sufficient to evade, although the last power sphere will certainly proceed tracking you even after it passes, swinging around for one more attempt from behind you. Still, you can cancel this one with an arrow as well, so simply keep the all set to respond to in charge s ranged attacks with one of your own and you ll be excellent.
There are 2 large strikes you ll intend to expect as well as deal with meticulously. If you see in charge teleport somewhat away from you, see for a purple orb of power near his hands. That suggests he s around to mobilize a big purple surge, which will cover the entire combat zone in a dome of purple power. You can Spirit Dashboard directly via this, as you might have presumed, so do so when it comes your method. The Spirit Dashboard is also a wonderful means to shut the distance as well as do some damage to in charge when he s across the field from you.
The action you desire to keep an eye out for, and also which represents your ideal possibility to do damages, also concerns this purple energy orb. In charge will certainly catch you in the center of the field inside some purple forcefield wall surfaces, but you won t be able to rush clear. He ll after that produce a number of illusory copies of himself, surrounding you, and also float in the air, with the ring of duplicates rotating in a circle. If in charge quits rotating, the real variation of the Mask Maker will strike you with an effective blast of power that will certainly tear your wellness. Fortunately is, this relocation is quickly responded to, offering you the advantage.
When you get trapped in the purple forcefield, pull your bow once more as well as begin sniping the copies of the Mask Maker. You can hit them pretty easily by focusing on one area and also letting the copies involve you. Each duplicate you hit will disappear, yet you re intending for the genuine Mask Maker, which you ll recognize from the subtle distinction in between him and the copies-- he has that purple orb of power in his hands. Nail him with an arrow before he strikes you with the assault, and also you ll totally terminate it, stunning the boss and also leaving him on one knee on the ground. Close the distance as well as hit him with whatever you have-- a Rot Hammer is great for this.
Keep walking around the battlefield, seeing for the one in charge s strikes, and also terminating every one of his strikes that you can with arrowheads, and also you ll quickly best the Mask Maker and also claim Toshi s relic.
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